Launch Screen Image Scale Logic?

Hi! I’m trying to set up a launch screen image for my app. My goal is simple: I want my app icon to be displayed in the centre of the screen with a background colour. I do not want to use storyboards in my app.

I realise that this is a very simple and common task, but I am struggling to find proper documentation on it.

I am vaguely following the info.plist method from this page: https://developer.apple.com/documentation/xcode/specifying-your-apps-launch-screen/

I’m specifying my Image Name and Background Color. And everything plugs in and works except that the scale of the image is very unpredictable. I was hoping to make this work for all kinds of devices and screen sizes by simply using a transparent square image with my icon in the middle. I would have expected the image edges to be snapped to the screen borders and the image to be scaled uniformly to fit the screen. But no matter what resolution I try, 4k, 2k, 1k, the image gets scaled without any recognisable logic behind it.

Does anybody know what image size is expected and if there is any way of achieving my goal?

Im having the same issue and confusion. Tried many combinations of sizes, but can't get anything to be consistent. Did you find a solution?

Sorry for the slow response. I didn’t find the situation I was looking for. Talked to Apple support about it and they encouraged me to use the storyboards method instead.

Launch Screen Image Scale Logic?
 
 
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