Hey!
I'm facing a problem I have 0 idea how to solve it. I'm building a project with Unity 2022.3.21 for visionOS and after a lot of exhausting problems I'm having the last one, I am kinda new to Xcode.
I get the error "No Apple plug-in library path found", at the root of the project there Xcode should find the ApplePluginLibraries folder, and it's actually there with two folders inside Apple.Core and Apple.GameKit. Xcode is saying the path was not found and I can see it exists through finder.
In Search Paths > Framework Search Paths I have: $(PROJECT_DIR)/ApplePluginLibraries/Apple.GameKit $(PROJECT_DIR)/ApplePluginLibraries/Apple.Core
Also in Other Linker Flags I have: -L$(PROJECT_DIR)/ApplePluginLibraries/Apple.GameKit -L$(PROJECT_DIR)/ApplePluginLibraries/Apple.Core
I was having a few errors and the last one is: Command PhaseScriptExecution failed with a nonzero exit code, and the description says about the path not found.
My info: MacOS: Apple M1 Pro Sonoma 14.5 Xcode: 15.4 Unity: 2022.3.21f1
Any idea?
Thanks!!