How to convert MTLTexture to SKTexture

Looking for info on the best way to convert a MTLTexture to SKTexture.

I am migrating a project where a SpriteKit scene is rendered in an SKView - and relies heavily on SKView.texture(from: SKNode) API

I am trying to migrate to an SKRenderer based SpriteKit scene - and wondering the best way to grab an SKTexture from an SKNode when rendered in a MTKView instead of SKView?