How to visualize collision components in RealityKit Composer Pro?

I setup an entity with a collision component on it. But it was hard to target the object for I tap gesture, until I increased the radius quite a bit. Now I am unsure if it is too large. Is there a way to visualize these components somehow, maybe even in a running scene?

Also, I find it pretty confusing that the size is given in cm. This made me wonder if this cm setting is affected by the entity's size at all? In Unity, it's just (local) "units".

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You can use the "Collision Shapes" option in the Viewport menu

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You can use the "Collision Shapes" option in the Viewport menu

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