Unity to Xcode Semantic Issue Error

Hello guys this is my first time trying to publish an App on iOS. I am using Xcode version 13.0 beta

I am getting this Semantic Issue error while archiving the build.

if (@available(iOS 15.0, tvOS 15.0, *)) _displayLink.preferredFrameRateRange = CAFrameRateRangeMake(targetFPS, targetFPS, targetFPS);

You can check the image.

Answered by xaimgenesis in 780578022

kindly help, I cant get through it. Thanks

Accepted Answer

kindly help, I cant get through it. Thanks

I am getting this Semantic Issue error while archiving the build.

I’d like to clarify what you mean by that. My reading is that:

  • Things work when you choose Product > Build.

  • You get this error when you choose Product > Archive.

Is that right?

kindly help, I cant get through it.

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I get this error when "choose Product > Archive".

@eskimo I am getting the same error while building the App.

Seems like I have fixed this error by changing the error line with this line "_displayLink.frameInterval = 60 / targetFPS;"

Now I am getting more 100 undefined symbol (Link unityframework arm64) errors Check Link below. And please help if you can.

Insert link text here

Unity to Xcode Semantic Issue Error
 
 
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