The Encoder and Decoder protocols have this property: var codingPath: [CodingKey] { get }
In my own custom coding class, how do I override this and pass valid CodingKeys? Every document and code example uses the enum to define coding keys.
Thanks.
The Encoder and Decoder protocols have this property: var codingPath: [CodingKey] { get }
In my own custom coding class, how do I override this and pass valid CodingKeys? Every document and code example uses the enum to define coding keys.
Thanks.
In Swift, the codingPath
property is used to keep track of the coding keys as you encode or decode data using the Encoder
and Decoder
protocols. Typically, this property is managed automatically when you use a KeyedEncodingContainer
or KeyedDecodingContainer
with a struct or class that conforms to the Codable
protocol. However, if you have a custom coding class and want to provide your own codingPath
, you can do so.
Here's how you can override the codingPath
property in your custom coding class:
import Foundation
class MyCustomEncoder: Encoder {
// Your custom implementation here
var codingPath: [CodingKey] = [] // Initialize the codingPath
// Rest of your Encoder implementation...
}
In this example, I've created a custom encoder class MyCustomEncoder
that conforms to the Encoder
protocol. Within this class, I've added a property codingPath
and initialized it as an empty array of CodingKey
. You can manipulate this array to represent the coding path as you encode data.
For example, when encoding a nested container, you can push a new coding key onto the coding path, and when you exit the nested container, you can pop it off:
struct MyCustomEncodingContainer: EncodingContainer {
// Your custom implementation here
mutating func encode(_ value: Bool, forKey key: KeyedEncodingContainer<K>.Key) throws {
// Add the current key to the coding path
codingPath.append(key)
// Encode your value here...
// Remove the current key from the coding path when done
codingPath.removeLast()
}
// Rest of your EncodingContainer implementation...
}
In this way, you can manage the codingPath
property manually within your custom coding class to track the hierarchy of coding keys as you encode or decode data.
Remember that managing the codingPath
manually can be error-prone, so it's essential to handle it carefully to ensure the correct encoding or decoding of your data.