My build (of an Unreal Engine project) worked fine in Xcode 14, but in 15 I get errors like these:
/Users/zeev/dev/UnrealEngine3/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyConstructible.h:13:17: builtin __has_trivial_copy is deprecated; use __is_trivially_copyable instead [-Werror,-Wdeprecated-builtins]
/Users/zeev/dev/UnrealEngine3/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyDestructible.h:18:18: builtin __has_trivial_destructor is deprecated; use __is_trivially_destructible instead [-Werror,-Wdeprecated-builtins]
/Users/zeev/dev/UnrealEngine3/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyAssignable.h:13:17: builtin __has_trivial_assign is deprecated; use __is_trivially_assignable instead [-Werror,-Wdeprecated-builtins]
Do I have to edit these hundreds of lines of code, or can I use an older compiler, or is there some other solution?