Localisations not appearing in Appstore

I recently made an update to my game and localised the app in Xcode using the steps described here: https://developer.apple.com/localization/

I also localised my app store page into a few languages, the same as my xcode project's plist localisations. (using the technique shown here: https://developer.apple.com/documentation/xcode/adding-support-for-languages-and-regions )

In the Appstore however, my app is only listed as "English", no other languages are listed in the Languages section.

I'm wondering what setting I may have missed.

My project has localised .lproj for the additional languages, so I'm not sure why they are not working.

My localised .plist files for each language have the following setting:

<key>CFBundleDevelopmentRegion</key> <string>en</string>

Should this be something other than "en"? For example, in /ja.lproj/info.plist should CFBundleDevelopmentRegion be "ja"?

Would that make a difference?

I'm running into the same problem where the only language shown in the App Store isn't even the default language of either the app or the App Store page itself. When looking at the build's metadata, I only see this incorrect language as well, so at least that's consistent. I'm using Xcode Version 15.0.1 (15A507).

Same problem here. Maybe worth to raise an issue

Localisations not appearing in Appstore
 
 
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