In Xcode 15 beta 6, I found that when building visionOS apps, #if os(iOS)
is no longer considered part of the project. This behavior is different from beta 1 to beta 5.
Is this intentional? This change has caused third-party dependencies that use #if os(iOS)
and have not yet explicitly supported visionOS to fail to compile. Is there a way to switch back to the old behavior? After all, requiring all third-party dependencies to explicitly support visionOS is quite difficult.