Hi, We are facing a strange crash on iOS 16.4 and 16.4.1. The issue is not happening on iPad 16.4.
We are getting very limited information on the crash, Here is call stack.
0 GameCenterFoundation 0x00000001f0498054 GKGroupActivityManager.reset() + 228 (GKGroupActivityManager.swift:450)
1 GameCenterFoundation 0x00000001f0496e8d GKGroupActivityManager.leave() + 1 (GKGroupActivityManager.swift:411)
2 GameCenterFoundation 0x00000001f04a67dd @objc closure #1 in GKGroupActivityManager.leave() + 1
3 GameCenterFoundation 0x00000001f04a6835 partial apply for @objc closure #1 in GKGroupActivityManager.leave() + 1
4 GameCenterFoundation 0x00000001f04a67f5 thunk for @escaping @callee_guaranteed @Sendable @async () -> () + 1
5 GameCenterFoundation 0x00000001f04a6839 thunk for @escaping @callee_guaranteed @Sendable @async () -> ()partial apply + 1
6 GameCenterFoundation 0x00000001f04a67f9 specialized thunk for @escaping @callee_guaranteed @Sendable @async () -> (@out A) + 1
7 GameCenterFoundation 0x00000001f04a6899 thunk for @escaping @callee_guaranteed @Sendable @async () -> (@out A)specialized partial apply + 1
8 libswift_Concurrency.dylib 0x00000001c84d0dd9 completeTaskWithClosure(swift::AsyncContext*, swift::SwiftError*) + 1 (Task.cpp:496)
Tried looking into GKGroupActivityManager but couldn't find any documentation regarding this.
High number of our usser base is affected by this issue.