Is there a reference for how much time should MetalFX temporal antialiasing + upscaling take? On a M1 Pro, for a test frame with an otherwise extremely short render time (see attached image, render takes ~600µs), the upscaler adds an additional ~10ms just for Metal FX temporal antialiasing + upscaling (see attached image). This obviously leaves very little time to keep the frame time under 16ms (60fps) and makes 8ms frame times (120fps) impossible.
The upscaling is working with an input render size of 1,904x1,370 and output size of 2,856x2,055, so it's not like the image is being upscaled to an outrageous size or anything.
Any thoughts? Is this to be expected? What can affect the Metal FX Temporal Upscaling frame time?