Hi,
I am using WkWebView to display some dynamic content made in cocos creator game engine. For sound to play without user interaction I was using the "mediaTypesRequiringUserActionForPlayback" flag for WKWebViewConfiguration as '0' i.e. no user interaction is required to play audio/video.
The above setting was working fine and sound autoplay was working up untill iOS 16.0, after updating my iPad to iOS 16.3.1 the autoplay of sound stopped working. It can only be played if I call AudioContext.resume() on user interaction.
Can anyone advice how to get the audio autoplay working correctly again.
Thanks