Displaying HDR content in NSImageView

(Context: macOS Ventura 13.3)

What is the simplest/least resource-intensive way to enable the display of HDR content in an NSImageView in an AppKit application?

I've found that, as the documentation for wantsExtendedDynamicRangeContent suggests, NSImageView faithfully presents HDR images (loaded from HDR formats such as 10-bit HEIC) whenever any on-screen CAMetalLayer has the aforementioned property to to true. This is so even if another app on the same screen has set wantsExtendedDynamicRangeContent to true on a CAMetalLayer. Conversely, if no such layer exists on-screen, the NSImageView clips HDR highlights.

For example, suppose you have an app with an NSImageView displaying a 10-bit HEIC image. And suppose you have Affinity Photo 2 with the "Enable EDR by default in 32bit RGB views" option enabled in the AP 2 preferences. If you load an image with Affinity Photo 2 (apparently any image, even an 8-bit JPEG), you will find that the image displayed by your NSImageView will render HDR highlights on an EDR-enabled display. You don't need to change any setting on NSImageView for this to work.

It seems rather awkward and inefficient to add something like a 1 or 0 pixel-sized CAMetalLayer to my app solely to enable EDR display. Since EDR content display is screen-based, it seems there should be some kind of property on NSScreen to enable EDR content. And clearly there's some kind of magic happening behind the scenes of NSImageView to display EDR content when EDR display is enabled on the screen.

Any advice?

Displaying HDR content in NSImageView
 
 
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