I am building a local app to run on my Macbook. The build scheme is "MyMac". But when I execute "Project Run", the build is successful but at startup I get the message "Failed to validate Mac Appstore receipt". I don't understand why it should be looking at the mac app store for anything when the target is just to run the application on my local Macbook.
What settings do I have incorrectly set that is causing this execution to think it needs mac app store data? After this occurs, I get a prompt to enter my app store password. When I do that, I then get an error saying my app is corrupted and I should download a new company from the mac app store. But this is a local app and not at the mac app store at all..