I love Xcode as an IDE and want to develop my UE5 games using Xcode. However, Xcode's "Jump to Definition" and "Auto-completion" props seems not working with non-Swift projects. I have tried to add UE5 source files' path to the Project/Build Settings/Search Paths but it did not work. I could do that via VS Code but I do want to use Xcode for development. Any help please?
"Jump to Definition" Issue for Unreal Engine 5.1 on Xcode 14.2
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Xcode doesn't seem to work well for C++ coding in UE5. Auto-completion doesn't work most of the time, syntax highlighting doesn't work and indexing project files takes forever. I've been researching these issues for months, trying really hard to come up with a solution because I love Xcode for iOS/macOS development, but nothing seemed to work.
I finally gave up on Xcode and switched to Rider. And you know what? Everything works smoothly out of the box: code completion, syntax highlighting... It also offers very fast indexing. So, forget about Xcode for UE5. I don't know about VS Code, but Rider works like a breeze and integrates perfectly with the engine.