HealthKit Refresh Rate

The refresh rate for reading the heart rate, water depth, etc. from the Apple Watch seems to be every 5 seconds. Is there any way to configure this to 1 second? I'm trying to read the water depth, temperature, and heart rate on a 1-second interval. I used a workout session class I found online:

import Foundation
import HealthKit

class WorkoutSession: NSObject, HKLiveWorkoutBuilderDelegate, HKWorkoutSessionDelegate, ObservableObject{
  @Published var energyBurnedStatistics: HKStatistics?
  @Published var heartRateStatistics: HKStatistics?
  @Published var oxygenSaturationStatistics: HKStatistics?
  @Published var elapsedTimeStatistics: HKStatistics?
  @Published var underwaterDepthStatistics: HKStatistics?
  @Published var waterTempStatistics: HKStatistics?
   
  @Published var energyBurned: Double?
  @Published var bpm: Double?
  @Published var oxygenSaturation: Double?
  @Published var status = HKWorkoutSessionState.notStarted
  @Published var elapsedTime: TimeInterval?
  @Published var workoutData: HKWorkout?
  @Published var underwaterDepth: Double?
  @Published var waterTemp: Double?
   
  @Published var session: HKWorkoutSession?
  @Published var builder: HKLiveWorkoutBuilder?
   
  var healthStore = HKHealthStore()
   
  func workoutBuilder(_ workoutBuilder: HKLiveWorkoutBuilder, didCollectDataOf collectedTypes: Set<HKSampleType>){
    self.heartRateStatistics = workoutBuilder.statistics(for: .init(.heartRate))
    self.energyBurned = workoutBuilder.statistics(for: .init(.activeEnergyBurned))?.sumQuantity()?.doubleValue(for: .kilocalorie())
    self.energyBurnedStatistics = workoutBuilder.statistics(for: .init(.activeEnergyBurned))
    self.underwaterDepthStatistics = workoutBuilder.statistics(for: .init(.underwaterDepth))
    self.underwaterDepth = workoutBuilder.statistics(for: .init(.underwaterDepth))?.sumQuantity()?.doubleValue(for: .meter())
    self.waterTempStatistics = workoutBuilder.statistics(for: .init(.waterTemperature))
    self.waterTemp = workoutBuilder.statistics(for: .init(.waterTemperature))?.sumQuantity()?.doubleValue(for: .degreeFahrenheit())
     
     
    self.elapsedTime = workoutBuilder.elapsedTime
     
    self.bpm = calculateBPM()
  }
   
  func workoutBuilderDidCollectEvent(_ workoutBuilder: HKLiveWorkoutBuilder){
     
  }
   
  func workoutSession(_ workoutSession: HKWorkoutSession, didChangeTo toState: HKWorkoutSessionState, from fromState: HKWorkoutSessionState, date: Date){
     
  }
   
  func workoutSession(_ workoutSession: HKWorkoutSession, didFailWithError error: Error){
     
  }
   
  func setUpSession(){
    let typesToShare: Set = [HKQuantityType.workoutType()]
     
    let typesToRead: Set = [
      HKQuantityType.quantityType(forIdentifier: .heartRate)!,
      HKQuantityType.quantityType(forIdentifier: .activeEnergyBurned)!
    ]
     
    healthStore.requestAuthorization(toShare: typesToShare, read: typesToRead){success, error in
    }
  }
   
  func startWorkoutSession(){
    let configuration = HKWorkoutConfiguration()
    configuration.activityType = .other
    configuration.locationType = .outdoor
     
    do {
      session = try HKWorkoutSession(healthStore: healthStore, configuration: configuration)
      builder = session!.associatedWorkoutBuilder()
       
      builder!.dataSource = HKLiveWorkoutDataSource(healthStore: healthStore, workoutConfiguration: configuration)
      session!.delegate = self
      builder!.delegate = self
      session!.startActivity(with: Date())
      builder!.beginCollection(withStart: Date()){ success, error in
        if(!success){
          print("Unable to start collection")
        }
        self.status = .running
      }
    } catch {
      print("Unable to start workout session, the error: \(error)")
    }
  }
   
  func endWorkoutSession(){
    guard let session = session else {
      print("Session is nil. Unable to end workout.")
      return
    }
     
    guard let builder = builder else {
      print("Builder is nil. Unable to end workout.")
      return
    }
     
    session.end()
     
    builder.endCollection(withEnd: Date()) { success, error in
      if (!success){
        print("Unable to end collection.")
        return
      }
       
      builder.finishWorkout {workout, error in
        if workout == nil{
          print("Unable to read workout")
          return
        }
         
        self.status = .ended
        self.workoutData = workout
      }
    }
  }
   
  func resumeWorkoutSession(){
    guard let session = session else {
      print("Session is nil. Unable to end workout.")
      return
    }
     
    session.resume()
    self.status = .running
  }
   
  func pauseWorkoutSession(){
    guard let session = session else {
      print("Session is nil. Unable to end workout.")
      return
    }
     
    session.pause()
    self.status = .paused
  }
}

extension WorkoutSession {
  private func calculateBPM() -> Double?{
    let countUnit: HKUnit = .count()
    let minuteUnit: HKUnit = .minute()
    let beatsPerMinute: HKUnit = countUnit.unitDivided(by: minuteUnit)
    return self.heartRateStatistics?.mostRecentQuantity()?.doubleValue(for: beatsPerMinute)
  }
}
HealthKit Refresh Rate
 
 
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