I have a 3d model with UDIMs that I would like to convert to USDZ but not sure if there is support in Reality Converter although the documentation implies you can load up to 6 2k files - unless I have misunderstood this...
(in the Control Texture Memory paragraph)
If this right then how do you use Reality Converter to import multiple maps into a given texture field (eg. diffuse) or are there required steps/formats when exporting from Blender
Any help would be greatly appreciated