Hi,
Randomly i get this error : [SceneKit] Error: Cannot load image (null). Using dummy texture. (with a black texture on the node).
Has anyone ever encountered this problem ?
Additional data:
- my application use IBL rendering (HDR image for the lighting environment) ;
- frequency of the bug 1/100 on recent device (eg iPhone 7) 2/4 with an old device (eg iPhone 6) :
- preloading assets have no effect (eg prepareObjects withCompletionHandler) -> the callback is always success ;
- changing the size of the texture have no effect.
Most critical part : I didn't find a way to prevent or to detected the problem.
Thank's for your help !