I am creating a workouts based watchOS app where it also be launched from the companion iOS app. HealthKitStore's startWatchApp
works as it launches the watchOS app, but it starts in the always on state. In the always on state, the main view's body never renders and the screen stays blank (with time in the upper right corner).
This seems to be a problem with SwiftUI lifecycle based apps as my earlier Storyboard app seems to be rendering the view just fine in the always on state.
I test the same behavior in the watch simulator. If you launch a watch app in the always on state, it appears blank until you either click on the screen or press the crown.
Is this a bug?