Xcode 14 Multiplatform Target Won't Build

I'm using the new multiplatform target option in Xcode 14 to add an iPad target to an existing macOS app.

The macOS app uses the Sparkle framework to update itself. Sparkle is a macOS-only framework.

I added the iPad target and specified the Sparkle framework should only apply to the macOS build but when trying to build the app, Xcode complains that the Sparkle framework doesn’t exist for iOS (true but should not be relevant).

Xcode is trying to build/include Sparkle even though it’s marked to not include for iOS builds.

Has anyone had any success with this?

Xcode 14 Multiplatform Target Won't Build
 
 
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