We found that canvas of the same size is more blurry in iOS 16 Beta 3. Here's the code:
<!DOCTYPE html>
<html lang="en">
<head>
<title>Document</title>
<style>
#app {
height: 586px;
width: 1170px;
}
</style>
</head>
<body>
<canvas height="586px" width="1170px" id="app"></canvas>
<script>
const el = document.getElementById('app');
const ctx = el.getContext('2d');
ctx.font = '80px Arial';
ctx.fillText('Hello World', 100, 100)
</script>
</body>
</html>
Oddly enough, if you set the height of the code above to 585 px(one pixel less), the text on the canvas becomes clear. This will only happen with iOS Beta 3.