ETC2 not supported as 3d texture format on M1

Is this a new development? I have a texture viewer that I develop, and Metal is failing to create a texture for ETC2_RGBA textures when the type is a 3D texture. 2d, cube, and 2d array seem to have support. Are other ETC2 textures preserved as compressed textures in the L1, or are these being decompressed?

ETC2 not supported as 3d texture format on M1
 
 
Q