Getting started in 3D

I am returning to iOS development since several years of hiatus and I am interesting in displaying, manipulating, and selecting elements of a 3D model. The challenge I find is where to start for instruction such as tutorials or courses.

I do not want to waste time on an old and potentially soon to be deprecated technology (SceneKit?) or learn its not what I need.

Can anyone give me an appropriate starting point?

Thanks in advance

none

Since you're aiming at 3D graphics, I'd recommend going through the Metal route. It's the 3D render API for Apple Devices. With that said, I really liked the Metal By Tutorials book from Ray Wenderlich. Like all his books everything is explained pretty clear and all with examples. I'd put some time in math as well. Best of luck ;)

Getting started in 3D
 
 
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