USDZ Converter does not work with Blender GLB anymore

I just updated to macOS Monterey 12.3 beta (21E5196i) and I've been using Reality Converter app for a while with Blender, but after this update, somewhat this app no longer accept GLB or USDC from Blender.

This is really weird, because I need it to work.

Any idea what's going on?

Answered by YojimboMaster in 706824022

UPDATED 10 March 2022: Apple seems to release new version of Reality Convert that works again with Blender GLB!

Released March 7, 2022 Build 1A51 Compatibility macOS 11.3 or later

У меня такие же проблемы

The problem is that they removed python. But I have installed 2.7, 3.10.2, 3.11 versions and FBX python SDK and all to no avail. What to do now! How to fix this situation now?

Hi, could you file a bug report on Feedback Assistant about this? Please post the feedback ID here for the record.

FB9906056

Having this same issue. Is this resolved in any Beta?

Accepted Answer

UPDATED 10 March 2022: Apple seems to release new version of Reality Convert that works again with Blender GLB!

Released March 7, 2022 Build 1A51 Compatibility macOS 11.3 or later

USDZ Converter does not work with Blender GLB anymore
 
 
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