After updating to Swift Playgrounds 4 my non-M1 (Intel) MacBook Pro is no longer able to run the "Learn to Code" playgrounds (I also updated those to the newest versions which are based on Swift 5.3). I'm using the latest version of Mac OS Monterey. Here is the error I am receiving:
"The operation couldn’t be completed. (PlaygroundBuild.BuildSystem.BuildError error 0.)"
Here is the verbose error message:
"Error: /Applications/Playgrounds.app/Contents/Resources/Mac Catalyst.platform/MacOSX.sdk/System/Library/Frameworks/ApplicationServices.framework/Frameworks/ATSUI.framework/Modules/module.modulemap:2: umbrella for module 'ApplicationServices.ATSUI' already covers this directory Error: /Applications/Playgrounds.app/Contents/Resources/Mac Catalyst.platform/MacOSX.sdk/System/Library/Frameworks/ApplicationServices.framework/Frameworks/ATSUI.framework/Modules/module.modulemap:4: inferred submodules require a module with an umbrella Error: /Applications/Playgrounds.app/Contents/Resources/Mac Catalyst.platform/MacOSX.sdk/System/Library/Frameworks/AppKit.framework/Headers/NSEvent.h:10: could not build module 'ApplicationServices' Error: /Applications/Playgrounds.app/Contents/Resources/Mac Catalyst.platform/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/UIKit.framework/Headers/NSToolbar+UIKitAdditions.h:14: could not build module 'AppKit' Error: could not build Objective-C module 'UIKit'"
I am able to run these playgrounds successfully on my M-1 Mac mini - so guessing it is a problem related to using an intel-based mac with Playgrounds 4??
I've scoured the discussion boards and don't see anyone else reporting this issue (I did submit a bug report to Apple).
Anyone else experiencing this? Any suggestions?