Currently my project I have works fine with if I load something small but if I load something big using WebKit it is very slow. I would like to have it work regardless of the load that is thrown at it as it would be the best user experience. Currently with testing seems like it is handling the rendering over a period of time vs all at once. Anyway I could have it load all at once vs like small little bits at a time. Like even increasing the disk and the memory temporarily while it loads. I wouldn't really typically expect an issue like this as I feel like iOS and devices should be very good processors in them to really handle anything a lot.