Unexpected Button layout behavior when using custom ButtonStyle

I'm trying to create a custom button style that encapsulates default background, colors, and font that can be used in a few different contexts by slightly tweaking the layout.

For example, I can add a color background and some default padding:

struct ExampleButtonStyle: ButtonStyle {
    func makeBody(configuration: Configuration) -> some View {
        configuration.label
            .padding(EdgeInsets(top: 10, leading: 16, bottom: 10, trailing: 16))
            .background(Color.red)
    }
}

However, if I want to reuse this button style's background, font, and coloring but just change the layout to be the full width of the screen, things don't work as expected.

Button("Hello world") { }
            .buttonStyle(ExampleButtonStyle())
            .frame(maxWidth: .infinity)

In this case, the Button does stretch to fill the view it's in, but the red colored background stays the same content size + padding. Is there a different way to get the expected behavior, that the styled layout size can be tweaked with additional view modifiers? Or are we just expected to create different ButtonStyles or pass a configuration parameter into the ButtonStyle initializer?

Unexpected Button layout behavior when using custom ButtonStyle
 
 
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