So I have access to the conflicting save games. I go through the save games and then pick the one with the most current time and load it.
Now my question is when calling resolveConflictingSavedGames. It requires a conflictingSavedGames array that includes all the conflicting save games. Do I include ALL the conflicting save games I found including the one I just loaded with the most recent time?
Also in the resolveConflictingSavedGames completion handler what exactly do I do? Do I just check for errors and nothing else?
Thank you for any help I can get!