The push/popDebugGroup calls are captured by GPU capture and display a folder around a series of draw calls. But when you select the folder, the previous draw call results and attachments are displayed. This makes walking through a deep hierarchy of draw calls confusing, especially to people new to GPU capture.
A simple change, but selecting a folder like this or any command after a draw should really display the results from the next draw call instead of the previous.
A simple change, but selecting a folder like this or any command after a draw should really display the results from the next draw call instead of the previous.