How to add a .sks file to a playground?

Hi, I'm using the Swift Playground Author Template and I would like to use a .sks file. I added my .sks under the PrivateResources folder and with the Playground as target but when I run the playground the Tile Set from the file is not found.

I checked my code in an Xcode project and it worked perfectly, so I'm sure it's something with the playground. Maybe it's not possible?
It's possible! I did it in mine. You'll have to add your .sks in the PrivateResourses folder and you'll have to call it in Chapters>Chapter1 (or inside the chapter you want)>Pages>PlaygroundPage1(or inside the page you want)>main:
Code Block swift
/*:
 # Text
 Text!
 */
//#-hidden-code
import PlaygroundSupport
import SpriteKit
import BookCore
// Load the SKScene from 'GameScene.sks'
let sceneView = SKView(frame: CGRect(x:0 , y:0, width: 683, height: 1024))
// I called my .sks controller Main1 and the fileNamed is the name of .sks
if let scene = Main1(fileNamed: "Main1") {
    // Set the scale mode
    scene.scaleMode = .aspectFit
    // Present the scene
    sceneView.presentScene(scene)
}
PlaygroundSupport.PlaygroundPage.current.liveView = sceneView
//#-end-hidden-code

Hope it helps!
How to add a .sks file to a playground?
 
 
Q