With the rising amount of assets in the iOS app, the time to compile them is also growing. Is it possible to speed up asset catalog compilation for development purposes only?
E.g. perhaps there are shortcuts or build settings to only copy the assets instead of compressing & optimizing them for debug / developer builds.
E.g. perhaps there are shortcuts or build settings to only copy the assets instead of compressing & optimizing them for debug / developer builds.
The one small tip I can offer is to look at the Asset Catalog's default compression settings -- this is found in the File Inspector tab, under the heading Asset Catalog. Individual assets can override this setting if needed in the Attributes Inspector for the specific asset. You can experiment with the different values to see if they make a useful difference to your build times, but there isn't a way to change the value based on Debug or Release build configurations.