When creating simple scene objects in XCode 12.3 I'm finding that a scene is only visible on the initial launch of XCode. Even the simplest of scenes only including a single ball will load and be visible, but once you click within the scene to move or edit anything the screen either glitches or goes black. From there on, I can't interact with the scene from within XCode's preview window. I can select objects and change their properties, but can't see how it actually effects things. It's a real, 'theater of the mind' scenario. I'm using a new Macbook Air M1. I had an older 2012 macbook air and never had this issue in XCode, just looking to figure out if it's a common issue on the M1 chip, or if I need to open a case with Apple.
XCode 12.3 3D Scene Bug
Actually, just found a solution from another user here:
https://developer.apple.com/forums/thread/670204?answerId=654308022#654308022
Apparently, Xcode requires Rosetta at this time.
https://developer.apple.com/forums/thread/670204?answerId=654308022#654308022
Apparently, Xcode requires Rosetta at this time.
Instead of using Rosetta as I mentioned in the other thread you can if you wish just turn off the grid in the scene view.