So, I am making a game using GKVoiceChat. And I want to make sure that the local player is able to participate in voice chats. So I use the .isPersonalizedCommunicationRestricted. No matter what account I uses (Sandbox or personal) the variable is always true! Im 18+. And have no restriction set on the phone/iCloud account.
I know for a fact that I am authentication the player properly because I am able to start and play a multiplayer match. And also isMultiplayerGamingRestricted = false.
And Ideas. If you need code just ask :)
I know for a fact that I am authentication the player properly because I am able to start and play a multiplayer match. And also isMultiplayerGamingRestricted = false.
And Ideas. If you need code just ask :)