GKLocalPlayer isPersonalizedCommunicationRestricted is always true

So, I am making a game using GKVoiceChat. And I want to make sure that the local player is able to participate in voice chats. So I use the .isPersonalizedCommunicationRestricted. No matter what account I uses (Sandbox or personal) the variable is always true! Im 18+. And have no restriction set on the phone/iCloud account.

I know for a fact that I am authentication the player properly because I am able to start and play a multiplayer match. And also isMultiplayerGamingRestricted = false.

And Ideas. If you need code just ask :)


the issue was a bug. Apple has fixed it

GKLocalPlayer isPersonalizedCommunicationRestricted is always true
 
 
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