My turn based app "seekingFriends" failed working since the new version of Game Center.
Here is the scenario:
Player A originate the game and invited player B. Player B gets the invitation and the func player(_ player: GKPlayer, receivedTurnEventFor match: GKTurnBasedMatch, didBecomeActive: Bool) was triggered. However, when player B tried to get the match data via function call loadMatchData, it got nothing. No error happened as well.
Here is the scenario:
Player A originate the game and invited player B. Player B gets the invitation and the func player(_ player: GKPlayer, receivedTurnEventFor match: GKTurnBasedMatch, didBecomeActive: Bool) was triggered. However, when player B tried to get the match data via function call loadMatchData, it got nothing. No error happened as well.