Hi all,
I'm running the latest version of Xcode (12C33) on the latest version of macOS Big Sur 11.1 (20C69) on my new Apple Silicon MacBook Air (16GB, 1TB storage), and while it worked great about a week ago last time I was working on any of my apps, now it beach-balls every couple of minutes for several minutes at a time.
There's no apparent error, and it happens with new projects and old projects, regular UIKit apps and SwiftUI apps, ones for just the iPhone and ones that are cross-platform. I've uninstalled everything I could think of that might cause problems, including Chrome and demos of music software (Ableton lite et al) that came with my audio interface, even though Xcode has worked fine since I installed any of those items. I've even uninstalled and re-installed Xcode, but it still happens constantly. I literally can not get anything done and I'm not sure where to look.
The only things I have installed since the last time Xcode worked right which I haven't installed are a couple of Apple Arcade games, but I might do those as well.
It happens when there are no other apps running, but when it's happening if I run Terminal the load is low, and if I use Activity monitor, there's literally nothing going crazy on any of the eight cores. Not a lot of reads/writes, nor a lot of data moving up and down the pipe.
It just seizes up, and then eventually does whatever I asked it to, but a 2-10 minute pause every time I edit half a line of code, or longer if I build the app and deploy it to my phone or a simulator just doesn't work for me.
Any ideas?
The last time Xcode ran well for me, realize as I write this, was when I tried out a basic hello-world watch app. It displayed great in the swiftui console, but I couldn't get it to deploy to my watch, so eventually gave up. Is it possible this left some cruft in the system that I need to clean out?
HELP!! (please)
I'm running the latest version of Xcode (12C33) on the latest version of macOS Big Sur 11.1 (20C69) on my new Apple Silicon MacBook Air (16GB, 1TB storage), and while it worked great about a week ago last time I was working on any of my apps, now it beach-balls every couple of minutes for several minutes at a time.
There's no apparent error, and it happens with new projects and old projects, regular UIKit apps and SwiftUI apps, ones for just the iPhone and ones that are cross-platform. I've uninstalled everything I could think of that might cause problems, including Chrome and demos of music software (Ableton lite et al) that came with my audio interface, even though Xcode has worked fine since I installed any of those items. I've even uninstalled and re-installed Xcode, but it still happens constantly. I literally can not get anything done and I'm not sure where to look.
The only things I have installed since the last time Xcode worked right which I haven't installed are a couple of Apple Arcade games, but I might do those as well.
It happens when there are no other apps running, but when it's happening if I run Terminal the load is low, and if I use Activity monitor, there's literally nothing going crazy on any of the eight cores. Not a lot of reads/writes, nor a lot of data moving up and down the pipe.
It just seizes up, and then eventually does whatever I asked it to, but a 2-10 minute pause every time I edit half a line of code, or longer if I build the app and deploy it to my phone or a simulator just doesn't work for me.
Any ideas?
The last time Xcode ran well for me, realize as I write this, was when I tried out a basic hello-world watch app. It displayed great in the swiftui console, but I couldn't get it to deploy to my watch, so eventually gave up. Is it possible this left some cruft in the system that I need to clean out?
HELP!! (please)