Can there be multiple SKNodes in a UITapGestureRecognizer

When I'm dealing with touchesBegan, moved, etc. I am able to loop through every item at the CGPoint where the action occurred. So obviously I am dealing with everything through my GameScene.

Now when working with UITapGestureRecognizer, I can't seem to come up with the code that would tell me if there are multiple items at the point of tapping (single tap only). It's not that I want that to happen, but I fear my code may crash if it does occur.

Should UITapGestureRecognizer be handled by each SKNode that uses it? Or is there a code solution where I can handle it all through GameScene?

Here is how I deal with touches_:

Code Block
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?){
guard let touch = touches.first else { return }
let location = touch.location(in: self)
let touchedNodes = self.nodes(at: location)
for theNode in touchedNodes{
if let node = theNode as? MyBall {
.......my code,......
}
}
}
}


And here's how I handle UITapGestureRecognizer, yet unable to figure out code to see if there's more than one SKNode:

Code Block
@objc func tappedView(_ sender:UITapGestureRecognizer) {
if sender.state == .ended{
let point : CGPoint = sender.location(in: self.view)
var post = sender.location(in: sender.view)
post = self.convertPoint(fromView: post)
if let touchNode = self.atPoint(post) as? Ball{
......my code.......
}
}
}

Answered by SergioDCQ in 650996022
Yes I finally found:
Code Block
for touchNode in self.nodes(at:post){
... }


I also wanted to explain what looks like laziness on my part. Am not lazy, and am not dyslexic. But I do have some issue with reading, where stuff just gets skipped...especially online.
Accepted Answer
Yes I finally found:
Code Block
for touchNode in self.nodes(at:post){
... }


I also wanted to explain what looks like laziness on my part. Am not lazy, and am not dyslexic. But I do have some issue with reading, where stuff just gets skipped...especially online.
Can there be multiple SKNodes in a UITapGestureRecognizer
 
 
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