macOS 11.0.1, Xcode 12.2(12B45b)
Hi, I downloaded a "Deferred lighting" sample (https://developer.apple.com/documentation/metal/rendering_a_scene_with_deferred_lighting_in_objective-c?language=objc) and I encountered a problem
Let me know if anything is missing 😭
Hi, I downloaded a "Deferred lighting" sample (https://developer.apple.com/documentation/metal/rendering_a_scene_with_deferred_lighting_in_objective-c?language=objc) and I encountered a problem
I set developer team on DeferredLighting-macOS/iOS targets but I couldn't find singing & capabilities option on MSL20/23Shaders. I think these don't need signing because there are metal shader library.Signing for "MSL20Shaders" requires a development team. Select a development team in the Signing & Capabilities editor.
Let me know if anything is missing 😭