The ColorPicker sheet should dismiss when the user presses the eyedropper so that they can pick a color from the screen behind it. I made my own coordinator, so is there anyone to specifically code for when the eyedropper is pressed? Currently my sheet only dismisses half a second after a color is selected.
Code Block import Foundation import SwiftUI struct ColorPicker: UIViewControllerRepresentable { @Environment(\.presentationMode) var presentationMode @Binding var colors: UIColor func makeCoordinator() -> Coordinator { Coordinator(color1: self) } func makeUIViewController(context: Context) -> UIColorPickerViewController { let colorPicker = UIColorPickerViewController() colorPicker.delegate = context.coordinator colorPicker.selectedColor = colors return colorPicker } func updateUIViewController(_ uiViewController: UIColorPickerViewController, context: UIViewControllerRepresentableContext<ColorPicker>) { uiViewController.selectedColor.resolvedColor(with: UITraitCollection.current) } class Coordinator: NSObject, UINavigationControllerDelegate, UIColorPickerViewControllerDelegate { var colorPick: ColorPicker init(color1: ColorPicker){ colorPick = color1 } func colorPickerViewControllerDidSelectColor(_ viewController: UIColorPickerViewController) { self.colorPick.colors = viewController.selectedColor do{ usleep(500000) viewController.dismiss(animated: true, completion: nil) } } func colorPickerViewControllerDidFinish(_ viewController: UIColorPickerViewController) { } } }