I've seen two crashes in the fox sample code already for simple SCNVector functions.
The enemies also don't move - I suppose that's a Gameplay Kit error.
I can see glimpses of other possible problems too - and of course the intermittent display stutter is there. (You know, the one on every OS after High Sierra for any Metal backed view)
I tried both on m1 native and rosetta.
Unless I have some wrong setting, SceneKit's SCNVector math seems crippled at the moment.
Already sent reports...
Can someone else confirm the crashes?
The enemies also don't move - I suppose that's a Gameplay Kit error.
I can see glimpses of other possible problems too - and of course the intermittent display stutter is there. (You know, the one on every OS after High Sierra for any Metal backed view)
I tried both on m1 native and rosetta.
Unless I have some wrong setting, SceneKit's SCNVector math seems crippled at the moment.
Already sent reports...
Can someone else confirm the crashes?
This crashes with an access error for me consistently on M1:
SCNMatrix4Mult(SCNMatrix4Identity, SCNMatrix4Identity)