I don't understand why my animations seem to override my user interaction when I try to tap on a label. What am I missing?
Code Block let tapGestureR = UITapGestureRecognizer(target: self, action: #selector(self.tapRev)) revLabel.addGestureRecognizer(tapGestureR) let tapGestureP = UITapGestureRecognizer(target: self, action: #selector(self.tapPro)) proLabel.addGestureRecognizer(tapGestureP)