Dear Apple Engineers,
There seems to incomplete documentation about new AVFoundation methods introduced in iOS 14
How do we exactly use these methods, when are they exactly called, how much time can we take to load texture from memory in these methods, what is the correct usage...can anyone explain?
There seems to incomplete documentation about new AVFoundation methods introduced in iOS 14
Code Block @available(iOS 13.0, *) optional func anticipateRendering(using renderHint: AVVideoCompositionRenderHint) @available(iOS 13.0, *) optional func prerollForRendering(using renderHint: AVVideoCompositionRenderHint)
How do we exactly use these methods, when are they exactly called, how much time can we take to load texture from memory in these methods, what is the correct usage...can anyone explain?