I recently updated to Xcode 12.0.1 and was looking to debug my shaders until I received the error
DYPShaderDebuggerErrorDomain:2
"Could not generate shader metadata."
crippling my workflow. Is there anybody else having this issue and/or knows how can I get it fixed?
I did not encounter this issue in Xcode 11.
DYPShaderDebuggerErrorDomain:2
"Could not generate shader metadata."
crippling my workflow. Is there anybody else having this issue and/or knows how can I get it fixed?
I did not encounter this issue in Xcode 11.