I coded my app to run a certain storyboards based on device, but I did some test and I notice that if you comment out iPad Air 2 from the code, the code will run iPad Air on the iPad Air 2, which it shouldn't do. Does anyone know why it would do that?
Xcode ran my iPad Air code to my iPad Air 2
Is this something you tested before and now suddenly see a change?
Did you use the Product menu to 'clean build folder' when making those changes?
Did you use the Product menu to 'clean build folder' when making those changes?
This question isn't a big deal. It doesn't really matter. I am just curious, but I explained everything. Your question don't really work in this situation. I want to test my code for screen display size. I code the size of 9.7 retina in Xcode size pixals. This code is for future devices that may have the same desplay as 9.7 Retina. I wanted to test the code by making it run wrong storyboard. I comment out the iPad Air 2 code, so it could run the code. However, when it ran, it ran the right storyboard. I couldn't figure out why, and I looked over everything. Then I decided to edit iPad Air code by making run a storyboard that doesn't exist. Then I ran the app to my iPad Air 2, and it failed because the storyboard for iPad Air code couldn't be found. That told me the problem was iPad Air. I correct back to the storyboard it is supposed to run, and then I comment it out. Then my other code worked. I don't have problem, I am just curious.