Creating a default metalkit app from the game template and running it on the iPhone XS Max device gets the wrong bounds
and does not invoke mtkview delegate function when rotating.
Everything works fine on an iPad Pro.
Please Help
Code Block (lldb) po view.bounds ▿ (0.0, 0.0, 320.0, 480.0) ▿ origin : (0.0, 0.0) - x : 0.0 - y : 0.0 ▿ size : (320.0, 480.0) - width : 320.0 - height : 480.0
and does not invoke mtkview delegate function when rotating.
Everything works fine on an iPad Pro.
Please Help