Memory leak? on Sample code

I am currently developing applicsation using Metal for MacOS.

When the sample program "CreatingAndSamplingTextures" is run, the memory used will gradually increase.

Will this increasing memory be released someday? Or does the sample require the omitted release process? (It seems that the memory used increases like other samples)
If you create the product level code as it is, if the memory usage increases in the same way, it will not be able to withstand long-term use, so please answer.
I don't know if you're seeing a leak in RAM or VRAM. In both cases, Instruments can help you identify its source: with the Allocations instrument template if it's a RAM leak, or with Metal System Trace instrument template if it's a VRAM leak (in Metal Resource Events).
It is the same with me, Im running the latest Xcode 12, not the beta 12.2 and seeing the memory leakage on the iMac 2017(Radeon Pro 580 8GB).

Self-solving!

change below:
product->Scheme->Edit Scheme: GPU frame capture : Disabled

Memory leak? on Sample code
 
 
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