I'm creating an effect. It can only process with a 2048 block size. The incoming frameCount to AUInternalRenderBlock is always 256, 512 or 1024.
How can I accumulate enough buffer for 2048 before I return from AUInternalRenderBlock? Or what is the trick to do so?
Thanks
Casper
How can I accumulate enough buffer for 2048 before I return from AUInternalRenderBlock? Or what is the trick to do so?
Thanks
Casper