Can a SKSPriteNode be made static to not interact to gestures?

The best way I can explain what I am asking is this:

I have objects that I have created within my ViewScene and I have zero intentions of having all of them interacting with anytype of gestures. So let's say I have created 5 SKSpriteNode's throughout the screen, but one of them serves no purpose. No gesture is to affect it in anyway.

My thinking is if there was a way to set that object to "ignore gestures" (I call it making it a static object) then there would be less use of my iPhone/iPad's CPU. Therefore making the app more efficient.

Am I correct? And if so, how do I set that SKSpriteNode to ignore everything gesture related?

I hope I have worded this question in a legible way.

p.s. I am not using any storyboarding in my app, am building everything via Xcode
Can a SKSPriteNode be made static to not interact to gestures?
 
 
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