Right,
So I been playing with RealityKit and Reality composer on my mac pro. In general what I want to achvie is a scene that can respond to the tap interactions, but I want to build it as an app rather than access it via Reality Composer App.
So I setup my ar project, I build bunch of tap based flows with behaviours like hide/unhide etc. I have imported the rcproejct to xcode and called each scene with
followed with
then when I play the app i get the following log.
plus each time when I tap on objects to perform the behaviour that I created in the realityComposer I get following bug in output log:
Anyone can advise on what could be the solution here?
So I been playing with RealityKit and Reality composer on my mac pro. In general what I want to achvie is a scene that can respond to the tap interactions, but I want to build it as an app rather than access it via Reality Composer App.
So I setup my ar project, I build bunch of tap based flows with behaviours like hide/unhide etc. I have imported the rcproejct to xcode and called each scene with
Code Block let PlaneAnchor = try! ExperienceRcproject203847722.loadSceneName()
followed with
Code Block arView.scene.anchors.append(PlaneAnchor)
then when I play the app i get the following log.
Code Block 2020-07-23 09:06:12.818800+0100 realityComposer[17010:2669060] Compiler failed to build request 2020-07-23 09:06:12.819015+0100 realityComposer[17010:2669060] [Graphics] makeRenderPipelineState failed [output of type ushort is not compatible with a MTLPixelFormatR16Float color attachement.]. 2020-07-23 09:06:12.819055+0100 realityComposer[17010:2669060] [Graphics] makeRenderPipelineState failed. 2020-07-23 09:06:19.027024+0100 realityComposer[17010:2669100] [Graphics] Failed to find reflection for buffer clusterIndexTable 2020-07-23 09:06:19.027401+0100 realityComposer[17010:2669100] [Graphics] Failed to find reflection for buffer clusterIndexTable 2020-07-23 09:06:20.365286+0100 realityComposer[17010:2669100] [Graphics] Failed to find reflection for buffer clusterIndexTable 2020-07-23 09:06:20.365588+0100 realityComposer[17010:2669100] [Graphics] Failed to find reflection for buffer clusterIndexTable 2020-07-23 09:06:25.644804+0100 realityComposer[17010:2669100] [Graphics] Failed to find reflection for buffer clusterIndexTable 2020-07-23 09:06:25.690250+0100 realityComposer[17010:2669100] [Graphics] Failed to find reflection for buffer clusterIndexTable
plus each time when I tap on objects to perform the behaviour that I created in the realityComposer I get following bug in output log:
Code Block 2020-07-23 09:06:31.537449+0100 realityComposer[17010:2669060] [Collision] Bad paramater (SphereRadius), value = 0.000000, passed to shape creation.
Anyone can advise on what could be the solution here?