Valid Architectures for Building a Universal Binary?

I'm trying to build a Universal Binary for use on Intel and Apple Silicon based Macs. However, under Xcode's Active Scheme list, for run targets all I see is "My Mac (Rosetta)" which suggests to me that my build will only support x86_64.

My Architectures list is set to "Standard Architectures (64-bit Intel and ARM)".

Any pro-tips?
Answered by docdawning in 618052022
In Build Settings:
  • Architectures = "Standard Architectures (64-bit and ARM)"

  • Valid Architectures = "x86_64 arm64"

This has enabled me to build as a Universal App. Note the Valid Architectures displays like shown above, but the two architectures are in fact entered as separate items.
Accepted Answer
In Build Settings:
  • Architectures = "Standard Architectures (64-bit and ARM)"

  • Valid Architectures = "x86_64 arm64"

This has enabled me to build as a Universal App. Note the Valid Architectures displays like shown above, but the two architectures are in fact entered as separate items.
Valid Architectures for Building a Universal Binary?
 
 
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