Weird lines in "Accelerating Ray Tracing Using Metal"

The example renders weird dotted lines all over the output render on a MacBook Pro 16", is this intentional? Can't find any code that would deliberately cause it.
Answered by Graphics and Games Engineer in 617710022
That is a known issue in Seed 1. It should be fixed in a future seed.
imgur.com/TT5yZHW

^ this is what I'm seeing
Accepted Answer
That is a known issue in Seed 1. It should be fixed in a future seed.
Weird lines in "Accelerating Ray Tracing Using Metal"
 
 
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